Fill in the blank: ______________________________ describes resizing an object so it is not skewed from the original object.
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Fill in the blank: The computer must ______________________________ the scene when the player moves in a game environment that is larger than the display screen.
Fill in the blank: A(n) ______________________________ follows the player and keeps the avatar in the visible play area.
Describe the difference between static animation and active animation.
What are two common types of 3-D spheres used in game design?
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January 2017
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